Olga Davidian

INSIGHTS

Executive Market IntelligenceTM

A published research series that reads one global industry at a time, maps it region by region, scores the players on frameworks I've built, and ends every page with a decision to make.

VOLUME 01 – E-COMMERCE

eCommerce Market Intelligence

Executive research into the world's leading commerce companies. Understand how Amazon, Shopify, Temu, Alibaba, Zalando, Mercado Libre, and others build competitive advantage, scale globally, and shape the future of digital commerce through in-depth strategic analysis.

eCommerce Market Intelligence
Global Study
24 slides
READ VOLUME 01
PLAYER TEARDOWNS
01-A

Amazon

Country-Store Teardown

Read country by country, Amazon isn't one empire, it's owned European strongholds, contested launches, and a Gulf duopoly it shares with Noon.

Download Deep-dive Analysis
14 slides
01-B

Shopify

Commerce Platform Teardown

The merchant operating system is the counter-bet to Amazon, giving brands scale without handing over the customer.

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12 slides
01-C
COMING SOON

Temu

Global Disruptor Teardown

Factory-direct pricing reset the floor under everyone in three years, and the open question is whether the economics hold once the subsidies stop.

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10-15 slides
01-D
COMING SOON

Alibaba

Ecosystem Teardown

The ecosystem that fused marketplace, payments, and logistics still owns China, and its next test is whether that model travels.

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10-15 slides
01-E
COMING SOON

Zalando

European Platform Teardown

The European fashion champion is turning its own logistics and tech into a platform others rent, and regulation quietly protects it.

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10-15 slides
01-F
COMING SOON

Mercado Libre

LATAM Leader Teardown

In Latin America the flywheel is fintech plus logistics, which is why a regional player out-earns the global giants on their own turf.

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10-15 slides
VIEW ALL E-COMMERCE TEARDOWNS →
VOLUME 02 – GAMING

Global Gaming Industry Market Study 2026

Gaming's value is moving from selling games to owning the platform, the store, and the engine everyone else builds on.

Gaming Industry
Global Study
28 slides
READ VOLUME 02
PLAYER TEARDOWNS
02-A
COMING SOON

Sony PlayStation

Platform Teardown

Premium hardware and exclusive franchises are the console moat, and the question is how long exclusivity holds as rivals pivot to services.

Download Deep-dive Analysis
10-15 slides
02-B
COMING SOON

Microsoft Xbox and Activision

Platform Teardown

Content plus subscription plus cloud is a deliberate pivot away from the console, betting that owning the library beats winning the hardware cycle.

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10-15 slides
02-C
COMING SOON

Nintendo

Platform Teardown

Owned IP and distinct hardware build a closed garden that prints margin, and its discipline is the thing rivals keep failing to copy.

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10-15 slides
02-D
COMING SOON

Tencent

Gaming Ecosystem Teardown

The invisible giant sits behind global equity stakes and super-app distribution, which makes it the most under-tracked power in the industry.

Download Deep-dive Analysis
10-15 slides
02-E
COMING SOON

Valve Steam

PC Storefront Teardown

The PC storefront is a toll on almost every sale, and that distribution chokepoint is a quieter moat than any console.

Download Deep-dive Analysis
10-15 slides
02-F
COMING SOON

Epic Games

Ecosystem Teardown

Engine, store, and Fortnite form a three-front platform play, and the open question is whether it can fund a challenge to Steam long enough to win.

Download Deep-dive Analysis
10-15 slides
VIEW ALL GAMING TEARDOWNS →
VOLUME 04 – PC AND COMPUTING HARDWARE

PC and Computing Hardware Market Study

The PC is a mature, low-growth market, so the winners compete on ecosystem, services, and AI-PC upgrade cycles rather than on the box itself.

COMING SOON
VOLUME 03 – PC ACCESSORIES AND PERIPHERALS

PC Accessories and Peripherals Market Study

Peripherals stopped being commodity add-ons and became brand-led, software-defined ecosystems where the margin sits in the community, not the hardware.

COMING SOON
VOLUME 06 – ARTIFICIAL INTELLIGENCE

AI Industry Market Study

The AI market's value is splitting into three layers, models, infrastructure, and applications, and where each player sits decides who captures the margin.

COMING SOON
VOLUME 07 – SOCIAL MEDIA

Social Media Industry Market Study

Social platforms compete for finite attention, and the winners convert that attention into a creator economy and a commerce engine, not just ad inventory.

COMING SOON
VOLUME 10 – RUNNING

Running Market Study

Running is the clearest case of challenger disruption in consumer, where On and Hoka rewrote a category the incumbents assumed they owned.

COMING SOON
VOLUME 08 – LUXURY

Luxury Market Study

Luxury's engine is desirability and pricing power, so the houses that control scarcity and experience outperform the ones chasing volume.

COMING SOON
VOLUME 11 – ENTERPRISE SOFTWARE AND CLOUD

Enterprise Software and Cloud Market Study

Enterprise value is defined by switching costs, so the platforms that embed deepest into workflow and data compound while point solutions get absorbed.

COMING SOON